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NPC Generator

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Advanced [show]


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a robe, a symbol of the sun god around his neck, and a greataxe on his belt. He has a hunchback. His auburn hair is heavily combed to the left. This brown eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Shy. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Randal Kitchur, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 4000 sp.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his whip. His red hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Poor, Has a crush, Religious. Occupation: Bather

Voice: American accent

Attributes [hide]

Cory Graeme, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Tim Washington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy brown beard and wild brown hair. His fierce blue eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Apothecary job and began his own company from there.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Flaws: Disease. Bonds: Job, Religious, Adventurer, Has a crush. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Tim Washington, Male Human Paladin 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 5 (-3)13 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his hair in dreadlocks. He has gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and he is terrified, and will act out of fear

Ideals: Persistence, Entrepeneur, Justice. Flaws: Fearful. Bonds: Enemies. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Kyle Copeland, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Large well-done wool tapestry (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue costume with the symbols of strength on his torso. He has black hair. His hazel eyes are slightly larger than normal.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better world.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Bertram Gentry, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp.


Social Check DCs

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