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NPC Generator

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Advanced [show]


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Gomory will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Adventurer, In love. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Willoughby, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


Dustin Hale, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and green handkerchief worn on his left side. He sports a flattop hair cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, his parents were killed by a giants raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: To be a Laborer again; and he has passion for adventuring and risk

Ideals: Optimist, Fighting. Bonds: Immigrant, Enemies, Job, Adventurer. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Hale, Male Human Sorcerer 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 12000 sp. Pink pearl (110 gp). Moss agate (7 gp). Malachite (7 gp).


Social Check DCs


Alex Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a flapper bob. He has blue eyes and a white hat with a green feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Adventurer, Alex learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has worked as a Adventurer like his mother before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist, Joker. Bonds: Rich, Job, Nature. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Alex Clinton, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is short and chestnut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the large cave and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Cholmondeley, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)9 (-1) 11 (+0)5 (-3)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Conrad Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean tan cloak covering his clean studded leather. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic, Professionalism. Flaws: Ugly, Insomniac, Impulsive. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Conrad Churchill, Male Human Bard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 12000 sp.


Social Check DCs

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