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NPC Generator

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Advanced [show]


Ralf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, yellow shirt, and pastel tie. He is portly but not overly obese. He keeps his long white hair kept up in a rat tail. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Stylist, Ralf learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Stylist. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Has a crush. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Ralf Ainsworth, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)8 (-1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 22000 sp.


Social Check DCs


Percival Hadlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely yellow suit with black socks and a vest with buckled shoes and is in decent physical shape. He has moderate length white hair. His amber eyes peer out from beneath his top yellow hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Percival was born in the north. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and human compassion

Ideals: Optimist, Persistence. Flaws: Shy, Racist. Bonds: Religious. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Percival Hadlee, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)7 (-2) 15 (+2)9 (-1)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He has a large green mantle and cape that has been intricately interwoven into his brown robe. His black hair is braided into rings. He wears a mask on his face.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Miller job and began his own company from there.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Flaws: Disease, Insane. Bonds: Job, Religious, Enemies. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Snowdon, Male Human Sorcerer 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 160 pp. Coral (140 gp). Eye agate (5 gp). Black star sapphire (1200 gp). Hematite (5 gp). Aquamarine (800 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many orcs want him driven away

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Don Hackney, Male Human Monk 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Smoky quartz (70 gp). Bloodstone (70 gp).


Social Check DCs


Hugh Dryden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports green clothing, slightly heavier than average wear. His blonde hair is heavily combed to the right. His violet eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Hugh Dryden, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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