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Shane Home, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes peer out from beneath his feathered tan hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Mentor, Immigrant. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Home, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Wymar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and grey handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Optimist. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Tewksbury, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A silver and pearl hairclip (10 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Cory Acton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. His hair is red and curly. His gray unseeing eyes seem to look past you.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Cory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Disciplined, Artistic. Flaws: Disease, Impulsive. Bonds: Family, Religious. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Cory Acton, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Norton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey coat over a blue low-cut shirt, and a Stetson hat upon his head. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair down. His eyes are a pleasant amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Optimist. Bonds: Slave, Adventurer, Poor, Immigrant. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Ernest Norton, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)17 (+3) 13 (+1)12 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp.


Social Check DCs


Dustin Heiser, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his golden hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Dustin Heiser, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)4 (-3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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