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NPC Generator

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Advanced [show]


Adam Marston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His hair is black and curly. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Mayor, Adam learned a great deal about his mother's area of expertise. His childhood dream was to be a Merchant, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Mundane. Bonds: Guardian, Has a crush, Job, Family. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Marston, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 4 (-3)12 (+1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3000 cp.


Social Check DCs


Justin Payton, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He has a slight overbite and is overall scrawny. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Payton, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 11 (+0)8 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Bernard Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a halberd on his belt. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Bernard Gentry, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Citrine (20 gp). 1 Full Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Nicholas Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has achieved small success as a Sellsword.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Mentor. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Nicholas Beckwith, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Shy. Bonds: Family, Debt. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Graeme, Male Human Sorcerer 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs

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