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Advanced [show]


Gunter Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His chestnut hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Flaws: Racist. Bonds: Attractive, Family, Poor, Military. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Chatham, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair is short and golden. His eyes are likewise brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the south. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Law, Male Human Wizard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 8000 sp.


Social Check DCs


Manfred Tinley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is matted, messy, and big. This green eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Ploughman, who enjoyed hunting, Manfred was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Healer. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Religious, Nature, Job. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Tinley, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Richard Kitchur, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his silver hair. His eyes are green and catlike.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love.

Flaws: Racist, Addict. Bonds: Attractive, Poor, Military, In love. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Richard Kitchur, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs


John Kendal, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He has a long blonde beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, John studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business.

Ideals: Optimist, Gifted. Bonds: Attractive, Job, In love. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

John Kendal, Male Human Warrior 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 700 gp.


Social Check DCs

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