Frederick Royston, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is short and chestnut. His amber eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he wants to get laid
Flaws: Racist, Addict. Bonds: Immigrant, Job, Has a crush. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 5 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 900 sp. Onyx (20 gp). Lapis lazuli (16 gp). 1 Half-Plate.
Roger Charlton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His auburn hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the east. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he seems to be bored by most things
Ideals: Pacifist, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 13000 cp. Eye agate (10 gp). Alexandrite (1200 gp). 1 Minor magic item.
Dean Dudley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His golden hair is singed and shortened. He has a tattooed face.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small plains village. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Slave, Nature. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Deep green spinel (60 gp). Golden yellow topaz (1200 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Charlton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His golden hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Frederick studied abroad. Frederick was born on a far southern forest where he grew up under the tutelage of his father, an expert Masseuse. He was granted martial powers by his dying sister.
Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Bertram Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has done his best to style his red hair to look like a famous performer. His green eyes dart from person to person.
Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is lazy and tries to find solutions quickly.
History: Bertram was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Persistence. Flaws: Insane, Lazy. Bonds: Rich. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 23000 cp. 1 Half-Plate.
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