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NPC Generator

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Advanced [show]


Cory Ansley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. His childhood dream was to be a Beggar, but he was a colossal failure. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Cory Ansley, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a black cloak and cross-gartered grey stockings. His blonde hair is singed and shortened. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Frederick Yardley, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Healer. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Disease, Antagonistic, Racist. Bonds: Job, Rich. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Roger Bradley, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)7 (-2) 17 (+3)10 (+0)
Skills History +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Coral (160 gp). Red spinel (160 gp). Coral (160 gp).


Social Check DCs


Trey Hale, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his right hand. His silver hair is cut short. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Logical, Gifted. Bonds: In love, Family, Military. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Trey Hale, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)16 (+3) 5 (-3)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 7
Languages Common, Druidic, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Disguise kit. 1 Good lock. 1 Superior lock.


Social Check DCs


Gunter Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Fortune-teller. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Flaws: Ugly, Forgetful, PTSD. Bonds: Poor, Job, Immigrant. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Gunter Shirley, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)17 (+3) 10 (+0)11 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs

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