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NPC Generator

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Advanced [show]


Shane Asheton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an entirely black suit with grey socks and a vest with buckled shoes. His red hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Flaws: Forgetful. Bonds: Attractive, Military, Adventurer. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Shane Asheton, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Theodoric Colby, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright violet suits and hats, he is not a threatening figure. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theodoric was born the youngest of three triplets. After coming to the age of reason, Theodoric took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Family, Enemies. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Theodoric Colby, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1100 sp.


Social Check DCs


William Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants, and he perpetually has his whip ready. His brown hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Assassin in town.

History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Immigrant. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

William Merton, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)18 (+4) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Roger Landon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His golden hair is cut short with large spiked bangs in the front. His eyes are blue and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Weaver, who enjoyed hunting, Roger was taken on many hunting expeditions. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Nature, Has a crush. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Roger Landon, Male Human Monk 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp.


Social Check DCs


Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Eastoft, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs

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