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Advanced [show]


Ralf Lester, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt, and carries monstrous two handed axes. He has a long red beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Cynical, Fearful. Bonds: Military, Adventurer. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Lester, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Geoffrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Attractive, Family. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Carlyle, Male Human Bard 10
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1600 gp. Onyx (50 gp). Rhodochrosite (16 gp). Azurite (16 gp).


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, green shirt, and black tie, and he perpetually has his scythe ready. With bright golden hair and a scraggly beard. His eyes are likewise violet.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gilbert was raised in a hard working conservative environment. His childhood dream was to be a Gardener, but he was a colossal failure. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Bonds: Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Gilbert Gresham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Smokesticks. 1 Smokesticks.


Social Check DCs


Richard Payton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black hair. His blue eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted, Artistic. Flaws: Shy, Ugly. Bonds: Adventurer. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Richard Payton, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)5 (-3) 10 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Lance Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy yellow suit. His black hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Lamia in disguise. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Lance Benson, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 20000 sp. Black pearl (1200 gp). Golden yellow topaz (1200 gp). Freshwater pearl (7 gp).


Social Check DCs

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