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NPC Generator

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Advanced [show]


Alex Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Doctor uniform. He has wavy blonde hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Alex was raised in a hard working conservative environment. A gifted student he started as a Sculptor, but he got bored and became a Doctor. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to be a sculptor again

Ideals: Athletic, Optimist. Flaws: Sensitive. Bonds: Job, Attractive. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Alex Harlan, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)15 (+2) 17 (+3)5 (-3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Pink pearl (150 gp). Moonstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Hunter Milton, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. Moss agate (11 gp). 1 Spyglass.


Social Check DCs


Balimaar Tenley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he is renowned for his bright white suits and hats. His long blonde hair reaches down to his waist. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Balimaar studied abroad. After coming to the age of reason, Balimaar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Scribe.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Tenley, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Kody Kelsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and red. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Kody hails from a village terrorized by gnolls. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Many gnolls want him driven away; and to protect his home

Flaws: Ugly, Impulsive. Bonds: Guardian, Enemies, Slave. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Kody Kelsey, Male Human Wizard 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: Just what you see.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. His red hair is knotted and matted. His eyes are amber and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: Gerald was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bounty Hunter soon after.

Motivation: Marry his brother to traveling adventurers.

Flaws: Depressed, Shy. Bonds: Family, Job. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Gerald Denholm, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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