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NPC Generator

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Advanced [show]


Clerebold Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He is physically well-built. With a patchy blonde beard and wild blonde hair. His eyes are violet and beady.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Clerebold studied abroad. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Clerebold Marlowe, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Blue quartz (16 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Atherton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Attractive, Religious. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Gerald Atherton, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)18 (+4) 17 (+3)10 (+0)
Skills Investigation +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant, Druidic, Gnoll, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Tattersall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Interpreter. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Thomas Tattersall, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5

Possessions: 300 gp. Amethyst (100 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Gunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Herbalist again; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Gunter Wentworth, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with green lining and desert motifs and is in decent physical shape. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gray and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast desert. He was an apprentice working in his mother's forge. He hasn't been sleeping well lately.

Motivation: To be a Bellfounder again; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Insomniac, Greedy. Bonds: Job, Nature. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Harrington, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Violet garnet (1100 gp). Iolite (20 gp). Deep green spinel (50 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs

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