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NPC Generator

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Advanced [show]


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his violet robe and has his flail always slung over his shoulder. His auburn hair is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Dayton, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 25000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: Born to a Servant, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his old friends.

Ideals: Athletic, Joker, Pacifist. Flaws: Disease. Bonds: Poor. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Shirley, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Norman Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His broad hat is riddled with cuts and holes. His violet eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Norman was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Sage

Voice: Stutters

Attributes [hide]

Norman Rutland, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Assassin business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Assassin like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Adelard Livingstone, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)15 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 13000 cp. 1 Alchemist’s fire.


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His head has been shaved. He has several tiny aquamarine earrings on each ear.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast plains. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Joker, Impeccable. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

John Bradly, Male Human Aristocrat 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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