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NPC Generator

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Advanced [show]


Adelard Langston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it and is in decent physical shape. His tied-back hair is black. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Adelard was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Family, Slave. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Adelard Langston, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 17 (+3)17 (+3)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of western immigrants he idolized his mother. William was born on a far western plains where he grew up under the tutelage of his mother, an expert Navigator. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Flaws: Insomniac, Depressed. Bonds: Slave, Adventurer, Immigrant. Occupation: Navigator

Voice: French accent

Attributes [hide]

William Gracey, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Diggory Yorke, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a perfectly clean shirt and pair of pants. He has a long brown beard with little hanging trinkets. His eyes are blue and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Nothing but the best is good enough for him.

Ideals: Professionalism, Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Diggory Yorke, Male Human Barbarian 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 46 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)8 (-1) 17 (+3)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 2000 sp. Fire opal (400 gp). Pink pearl (70 gp). Iolite (60 gp). Rose (60 gp).


Social Check DCs


Charles Ridley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Courier does, and he perpetually has his longsword ready. His hair is blonde and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Charles studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Job, Attractive. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Ridley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Arnold Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He was born at the edge of vast forest. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He was granted psionic powers by his dying sister.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Barber

Voice: Raspy

Attributes [hide]

Arnold Remington, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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