Hugh Kendal, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, grey, dusty cloak. He is an epitome of beauty. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud
Ideals: Disciplined, Joker, Fighting. Bonds: Attractive, Enemies. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Arnold Emsworth, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His hair is chestnut and curly. His hazel eyes are slightly larger than normal.
Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Flaws: Depressed. Bonds: Adventurer, Family, Religious. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp.
Dustin Ryley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in grey turtlenecks beneath a yellow coat with white slacks. He sports a long chestnut beard, and similarly colored long hair. His eyes are gray.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich western family. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Rich, Adventurer. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Solomon Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His gray eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To prove his worth to the world; and he has passion for adventuring and risk
Flaws: Insane, Impulsive. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Sardonyx (20 gp). Red spinel (80 gp). Obsidian (10 gp). 1 Half-Plate. 1 Banded mail. 1 Banded mail.
Gilbert Barton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He invites people to come help in his community garden.
History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Ploughman, but he was a colossal failure. He now owns his own business.
Motivation: He has money and likes to spend it; and to be a ploughman again
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job, Rich. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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