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NPC Generator

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Gerard Clayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His hair is red, silky, and of moderate length. This blue eyed easterner is not easily forgotten.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Gerard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Gerard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Gerard Clayden, Male Human Sorcerer 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Balimaar Badger, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear black tank tops with green pants. His red hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Bricklayer in town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Insane. Bonds: Job, Religious, Adventurer. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Balimaar Badger, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 10 (+0)7 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Golden yellow topaz (600 gp). Tiger eye turquoise (14 gp). Jade (120 gp). 1 Magnifying glass. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Theobald Bing, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His tied-back hair is chestnut. His fierce brown eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Bing, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 3200 sp.


Social Check DCs


Percival Bradly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Poor. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Bradly, Male Human Adept 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 6 (-2)9 (-1) 13 (+1)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gunter Perry, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Gunter Perry, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs

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