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NPC Generator

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Advanced [show]


Gilbert Webley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Gilbert Webley, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Anthony Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is still thick. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Ruler, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of freemasons.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Secretive, Insane. Bonds: Immigrant, Poor. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Anthony Appleton, Male Human Aristocrat 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +2, History +6
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Giant
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +6

Possessions: Brown-green garnet (130 gp). Peridot (60 gp). Blue quartz (14 gp). Jasper (60 gp). Chrysoberyl (130 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Simon Spalding, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his bow ready. His golden hair is slicked back into a classic pompadour. He has several tiny amber earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Fighting, Joker, Logical. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Spalding, Male Human Adept 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his scythe. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bricklayer father left him crippled. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic, Disease, Insomniac. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

John Blyth, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Superior lock.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: When he was but 7 years old his parents immigrated from the east. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Military, Immigrant, Religious. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Manfred Bradford, Male Human Commoner 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. Freshwater pearl (4 gp). White pearl (70 gp). Obsidian (4 gp). Golden pearl (70 gp).


Social Check DCs

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