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Advanced [show]


Don Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a warhammer on his belt. With a patchy silver beard and wild silver hair. He has green eyes.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 6 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Enemies. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Don Thornton, Male Human Druid 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)18 (+4) 15 (+2)13 (+1)
Skills History +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Dwarven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Emerald (400 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Ridley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an entirely red suit with blue socks and a vest with buckled shoes. His clothes are grease stained in places. His hair is silver, silky, and of moderate length. This violet eyed easterner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: Gunter was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and wants to open a new tavern

Flaws: Fearful. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Gunter Ridley, Male Human Commoner 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 11 (+0)7 (-2)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Roland Thorpe, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His head has been shaved. His eyes are amber and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Ugly, Shy, Hedonist. Bonds: Nature. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Roland Thorpe, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Everard studied abroad. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Everard Enfield, Male Human Aristocrat 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100 pp. Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Halsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black top hat and black clothes, and a wedding ring on his right hand. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. His childhood dream was to be a Dilettante, but he was a colossal failure. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Insane, Hedonist. Bonds: In love, Rich, Job, Enemies. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

William Halsey, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 1500 sp. Alexandrite (300 gp). Citrine (30 gp). Aquamarine (300 gp).


Social Check DCs

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