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NPC Generator

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Hugh Cotton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green coat over a black low-cut shirt, and a broad hat upon his head and is in decent physical shape. His hair, while still mostly blonde, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He takes great joy in being the best Fisher in town.

History: The child of a Crown-heir, who enjoyed hunting, Hugh was taken on many hunting expeditions. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Fisher.

Motivation: Marry his brother to traveling adventurers; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Job, Nature, Family. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Hugh Cotton, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 600 gp. Tiger eye turquoise (10 gp). Black pearl (1100 gp).


Social Check DCs


Robert Everly, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and typically wears blue cloth garments or leather armor. His skin is also unnaturally pale. His golden hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is a Metallic Dragon in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Secretive, Impulsive, Racist. Bonds: Adventurer. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Robert Everly, Male Human Warlock 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. Violet garnet (1000 gp). Tiger eye turquoise (9 gp). Amethyst (80 gp).


Social Check DCs


Anselm Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Anselm never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer, In love. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Anselm Kimberley, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Jet (40 gp).


Social Check DCs


Geoffrey Burton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Burton, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Balimaar Yorke, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Pacifist, Philantrophist. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Yorke, Male Human Warrior 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6

Possessions: 60000 cp. Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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