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Advanced [show]


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments

History: A powerful necromancer made him what he is. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Mentor, Adventurer. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Dryden, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)13 (+1) 16 (+3)9 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Deep blue spinel (200 gp). Aquamarine (200 gp). Aquamarine (200 gp).


Social Check DCs


Trey Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a small bristly mustache and wavy chestnut hair. His gray eyes are slightly larger than normal.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Logical. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Trey Cornish, Male Human Ranger 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Balimaar Blakeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Balimaar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. His childhood dream was to be a Stableman, but he was a colossal failure. He has worked as a Ploughman like his father before him.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Family, Rich, Job. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Balimaar Blakeley, Male Human Warrior 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran, Infernal, Draconic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 2000 gp. Black pearl (600 gp). Brown-green garnet (100 gp). Silver pearl (100 gp). Sard (40 gp). Jade (100 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Ramsay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his bow. His hair is golden and curly. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Flaws: Terse, Disease, Insomniac. Bonds: Slave. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Nicholas Ramsay, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)12 (+1) 15 (+2)4 (-3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Tim Sutherland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in pastel turtlenecks beneath a brown coat with blue slacks and is in decent physical shape. He has a very tight haircut. His eyes are blue.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. In his 13th year, his parents were killed by a gnolls raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk.

Flaws: Insane, Disease. Bonds: Enemies, Has a crush, Adventurer. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Tim Sutherland, Male Human Fighter 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +5

Possessions: 50000 cp. Bloodstone (50 gp). Chalcedony (50 gp). Blue quartz (12 gp). Black pearl (800 gp).


Social Check DCs

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