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NPC Generator

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Advanced [show]


Guy Woods, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Guy studied abroad. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Hedonist, Addict. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Guy Woods, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Nicholas Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with blue socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away; and to reunite with his old friends

Bonds: Rich, Has a crush, Enemies, Religious, Adventurer. Occupation: Architect

Voice: Stutters

Attributes [hide]

Nicholas Astley, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Antitoxin. 4 Thunderstones.


Social Check DCs


Shane Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear blue clothing when he does not wear armor. His hair is silver and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: Shane was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Athletic, Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Family. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Shane Winthrop, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 6 (-2)11 (+0)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Reynard Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His silver hair is long and unkept. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 4 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Whitby, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drogo Remington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and revenge

Flaws: Fearful, Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Drogo Remington, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Violet garnet (900 gp). Black pearl (900 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs

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