Percival Leighton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. With bright red hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, Mentor. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
Possessions: 700 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.
Manfred Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Shy, Disease, Insane. Bonds: Rich. Occupation: Slave Trader
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Charles Clayden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length golden hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Disciplined, Optimist. Bonds: Attractive, Immigrant, Nature. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Vance, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his warhammer. His skin is also unnaturally pale. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on men, regardless of circumstances.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He doesn't get along with people that don't share his tastes; and he's attracted to the pc
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Masterwork manacles.
Thomas Addington, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears just a white suit. His golden hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Optimist, Impeccable. Bonds: In love, Adventurer. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Terran, Sylvan, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Aquamarine (1600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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