Ernest Harley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his silver hair in a pixie cut. His brown eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Farmer.
Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others
Ideals: Entrepeneur. Flaws: Insane, Impulsive, Fearful. Bonds: Job. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Bertram Pickering, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He keeps his brown hair in a pixie cut. His eyes are likewise hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Military, Family. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Jet (130 gp). Black pearl (1300 gp). Azurite (14 gp). Emerald (1100 gp). 1 Masterwork Light wooden shield.
Cory Washington, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is cut short. His eyes, though not visible through his cowl, are hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.
History: Cory hails from a village terrorized by brigands. His family was turned out during the war. He and his family wandered south to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Ugly, Shy, Selfish, PTSD. Bonds: Enemies. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Breastplate. 1 Banded mail. 1 Breastplate.
Aldous Harper, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with Stetson hat. His auburn hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his mother was called into army service. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.
Motivation: Regain custody of his son.
Ideals: Athletic, Philantrophist, Fighting. Bonds: Family, Military. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Dustin Stafford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He has styled his blonde hair well, parting it to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Job. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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