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NPC Generator

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Advanced [show]


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has red hair. His eyes, though not visible through his cowl, are blue.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast island. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Artistic. Bonds: Attractive, Nature, Job, Family. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Denholm, Male Human Expert 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 17 (+3)9 (-1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (400 gp). A roughly beaten golden orb (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Charles Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His chestnut hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Charles studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Melancon, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)9 (-1) 9 (-1)8 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Alby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. He has a golden handlebar mustache and slicked back golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Logical. Flaws: Insomniac. Bonds: Rich. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Hugh Alby, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Theobald Brixton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His feathered hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Theobald has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Theobald Brixton, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. White opal (800 gp). Malachite (7 gp).


Social Check DCs


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he prefers to wear blue pants and tee shirts. He has blonde hair. His eyes are violet and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer, Family. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Henry Acton, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 4 Tanglefoot bags.


Social Check DCs

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