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Advanced [show]


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is knotted and matted. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a Bather, his father struggled to pay the bills. Randal was born on a far southern forest where he grew up under the tutelage of his father, an expert Laborer. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Flaws: Addict, Cynical. Bonds: Immigrant, Enemies, Poor. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Randal Halsey, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)14 (+2) 5 (-3)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 7
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His long golden hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Family. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Trollope, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)15 (+2) 14 (+2)11 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Amethyst (60 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Wymar Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has moderate length red hair. He has several tiny amber earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He made a point of taking high paying jobs and getting most of it up front. During his travels, Wymar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Wymar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Wymar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Flaws: Disease. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Stafford, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He keeps his auburn hair in a flapper bob. His eyes are likewise hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Odo was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Unemployed like his father before him.

Motivation: An old rival family wants him found; and retire the richest man in the north

Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Odo Tewksbury, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Dustin Stratford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He has dedicated himself to building a better trade route.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Stratford, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 7 (-2)9 (-1)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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