Trey Watson, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Poor. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 100 pp.
Rolf Brent, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown costume with the symbols of death on his torso. With bright black hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. He worked as a nervous Body Guard and found it very stressful. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Nature, Job, Religious. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Minor magic item.
Everard Shelby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple green robe with brown stripes complete with hood. He has styled his brown hair well, parting it to the left. He has a dull look in his gray eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Barber
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Anselm Woods, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. His hair is golden and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: To be a Herbalist again; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. Black pearl (700 gp). Rose (50 gp).
Adam Barney, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt with thin white vertical stripes and black pants. His hair is blonde, silky, and of moderate length. His eyes are hazel.
Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the south, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, In love. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 140 pp. Malachite (6 gp). Star rose quartz (80 gp). Alexandrite (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
