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NPC Generator

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Advanced [show]


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports green clothing, slightly heavier than average wear. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: Hunter was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and regain custody of his son

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Hunter Churchill, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 pp. Citrine (20 gp). Carnelian (20 gp). 1 Banded mail. 1 Banded mail.


Social Check DCs


Trey Law, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His auburn hair is cut jaggedly and amateurishly. He has a dull look in his amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trey was born the youngest of three triplets. His divine abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Religious, Family. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Trey Law, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His black hair, when down, is lengthy. His gray unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Mortician, Clerebold learned a great deal about his mother's area of expertise. After coming to the age of reason, Clerebold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Job, Family. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Clerebold Hadleigh, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Black star sapphire (1200 gp). Red-brown spinel (130 gp). Black opal (1200 gp). Hematite (16 gp).


Social Check DCs


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He wears a small hat to cover his moderate length black hair. His blue eyes peer out from beneath his small black hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Born in the south to a Gardener, Charles learned a great deal about his mother's area of expertise. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job, Nature. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Charles Ainsworth, Male Human Paladin 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30000 cp. Brown-green garnet (40 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has the majority of his body covered in plate. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Mentor. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Anselm Enfield, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 6 (-2)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1500 sp.


Social Check DCs

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