Ralf Chester, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His moppish black hair is in a traditional bowl cut. His eyes are blue and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: To clean up the streets; and to clean up the streets
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Poor, Guardian. Occupation: Carpenter
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp. 1 Chain shirt. 1 Darkwood Shield.
Norman Wallace, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a yellow tunic with green highlights, and long grey pants that bunch up around his shoes, and a wedding ring on his right hand. His red hair is slicked back into a classic pompadour. His eyes are likewise gray.
Personality: He is extraordinarily eccentric. Norman is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: To unite with his brother; and to be a engraver again
Ideals: Entrepeneur. Flaws: Insane. Bonds: In love, Family, Slave, Job. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
Theobald Dumph, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears green painted combat armor at almost all times. His whole body is exceptionally muscular. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 4 Holy water. 3 Tanglefoot bags. 2 Smokesticks.
Hugh Cotton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green coat over a black low-cut shirt, and a broad hat upon his head and is in decent physical shape. His hair, while still mostly blonde, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He takes great joy in being the best Fisher in town.
History: The child of a Crown-heir, who enjoyed hunting, Hugh was taken on many hunting expeditions. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Fisher.
Motivation: Marry his brother to traveling adventurers; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic. Bonds: Job, Nature, Family. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 600 gp. Tiger eye turquoise (10 gp). Black pearl (1100 gp).
Raymond Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his music dream.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Optimist, Artistic. Bonds: Attractive, Nature, Family. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Rhodochrosite (8 gp). Rock crystal (60 gp). Pink pearl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
