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Advanced [show]


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Laborer profession.

History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Laborer again; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Job, Immigrant, In love. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Norman Tindall, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 7 (-2)15 (+2)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, yellow shirt, and brown tie. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: He got into the Jeweler business at a young age. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

William Rutherford, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Hubert Gentry, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair up. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Religious, Rich. Occupation: Mayor

Voice: French accent

Attributes [hide]

Hubert Gentry, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright grey suits and hats and is in decent physical shape. His blonde hair is heavily combed to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He got into the Adventurer business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Adventurer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Van Es, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Chad Colby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears an entirely black suit with green socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. He has wavy red hair. His eyes are gray and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Joker. Flaws: Ugly, Disease. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Chad Colby, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 9 (-1)15 (+2)
Skills Investigation +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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