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Advanced [show]


William Lancaster, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To settle down with his crush; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

William Lancaster, Male Human Warlock 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp. A small bag of saffron. (50 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Shane Marston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan armored body suit, with a simple brown line shooting up and back down. His chestnut hair is cut short. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: Shane hails from a village terrorized by goblins. In his 10th year, his parents were killed by a goblins raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Marston, Male Human Rogue 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)17 (+3) 15 (+2)18 (+4)
Skills Arcana +6, Athletics +4
Senses Passive Perception 12
Languages Common, Giant, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4

Possessions: Emerald (1500 gp). Obsidian (7 gp). Violet garnet (900 gp).


Social Check DCs


Wymar Compton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy black pantaloons and a white scarf. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: He was born in the east, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Religious. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Wymar Compton, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan small hat and tan clothes. He has a small bristly mustache and wavy brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Fortune-teller, Drogo learned a great deal about his father's area of expertise. Drogo was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor.

Bonds: Job, Attractive, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Drogo Branson, Male Human Adept 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Gomory Wesley, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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