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Advanced [show]


Anthony Byron, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His brown hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: When he was but 7 years old his parents immigrated from the south. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister.

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Anthony Byron, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3

Possessions: 800 gp. Golden yellow topaz (1600 gp). Freshwater pearl (6 gp).


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears grey trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has dyed his greying golden hair a little too much giving a sharp golden color. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Bookbinder, his father struggled to pay the bills. Trym was born on a far northern forest where he grew up under the tutelage of his father, an expert Map Maker. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical. Flaws: Disease, Insane. Bonds: Immigrant, Poor. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Trym Payton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)6 (-2) 7 (-2)11 (+0)
Skills Arcana +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 2 Smokesticks. 2 Smokesticks. 4 Thunderstones.


Social Check DCs


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is styled in orderly dreadlocks. His gray eyes peer out from beneath his feathered white hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he feels threatened by others

Flaws: Ugly, Shy, Fearful, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Hunter Wellington, Male Human Ranger 10
Medium (6'1") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +7, Survival +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1300 gp. Chrysoberyl (90 gp). Star rose quartz (50 gp). Chalcedony (50 gp). Carnelian (50 gp). Jet (90 gp). Aquamarine (200 gp). Violet garnet (200 gp). Chalcedony (50 gp).


Social Check DCs


Cory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He is bald on top and has large brown tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Logical, Artistic, Entrepeneur. Flaws: Ugly. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Cory Willoughby, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Randal Stratford, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut, silky, and of moderate length. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Attractive, In love. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Randal Stratford, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Tourmaline (50 gp). Coral (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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