Justin Alby, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. His hair is long and blonde with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. This brown eyed southerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bookbinder for the past few years.
Motivation: Wants to raise his children well; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Attractive, Job, Family. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Miles Oakley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His blonde hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Architect father left him crippled. He has drifted from career to career and currently works as a Masseuse.
Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern
Ideals: Impeccable. Flaws: Secretive, Disease. Bonds: Job. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Jocelyn Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He is portly but not overly obese. He wears his silver hair down. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and an old rival family wants him found
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Family, Adventurer. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Lance Tyndall, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his sai. His clothes are grease stained in places. He has moderate length red hair. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Lance was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist. Bonds: Poor, Immigrant, Adventurer. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Ignan, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Tiger eye turquoise (12 gp). Alexandrite (1300 gp).
Charles Beitz, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Assassin, and sports empty pouches on his belt. He keeps his red hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Miller, his father struggled to pay the bills. His childhood dream was to be a Miller, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job, Poor. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!