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Advanced [show]


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his golden hair in a pixie cut. His eyes are a pleasant brown.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: Robert was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he's looking for his big break

Ideals: Persistence. Flaws: Disease, Addict. Bonds: Adventurer, Debt. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Robert Chatham, Male Human Rogue 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 3000 sp. Amber (80 gp). Banded agate (14 gp).


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long black hair kept up in a rat tail. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Hunter Quinton, Male Human Expert 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Performance +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Black velvet mask with numerous citrines (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is blonde, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Diggory Tinley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Lewis Huckabee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a sai. He keeps his long white hair kept up in a rat tail. His face is scarred and worn.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Huckabee, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)5 (-3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Finely wrought small gold bracelet (50 gp).


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. His hair is auburn and curly. His blue eyes dart from person to person.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Mason, Trym learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Trym Tindall, Male Human Warlock 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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