Clerebold Alton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Fire opal pendant on a fine gold chain (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.
Frederick Ramsay, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy chestnut hair. He is baby faced.
Personality: Eccentric and domineering, Frederick will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert, Joker, Entrepeneur. Bonds: Rich, Military. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Guy Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his violet robe. He is portly but not overly obese. His silver hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. Guy was born on a far eastern island where he grew up under the tutelage of his father, an expert Painter. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: He feels threatened by others; and he desires power and/or immortality
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Thomas Morton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Since then, he has sought to make the best of life.
Motivation: He is content; and wants to have a good time and be beloved
Ideals: Fighting, Athletic, Optimist. Flaws: Racist, Mundane. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Raymond Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. His brown unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Gifted. Flaws: Disease, Sensitive. Bonds: Mentor, Family. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 gp.
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