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NPC Generator

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Advanced [show]


Cory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Shipwright, Cory learned a great deal about his father's area of expertise. He worked as a nervous Shipwright and found it very stressful. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Job, Adventurer. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Cory Brownrigg, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)14 (+2) 11 (+0)18 (+4)
Skills Insight +3, Performance +7
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 20000 cp.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears red cloth garments or leather armor. His auburn hair is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Gerald Law, Male Human Warrior 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Carnelian (40 gp). Onyx (40 gp). Malachite (6 gp). Jade (150 gp). 1 Minor magic item.


Social Check DCs


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is greasy and uncared for. His eyes are likewise gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Clerebold studied abroad. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: He desires power and/or immortality; and doesn't want to be a server and was forced into it by his family

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Clerebold Haley, Male Human Commoner 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear grey pants and tee shirts and is in decent physical shape. His black hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Theobald was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Debt. Occupation: Mason

Voice: German accent

Attributes [hide]

Theobald Clayton, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Godfrey Cornish, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair is still thick. His gray eyes peer out from beneath his broad yellow hat.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well.

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Adventurer, Family. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Godfrey Cornish, Male Human Aristocrat 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 300 gp. Blue star sapphire (1500 gp). Moss agate (9 gp). Chrysoberyl (130 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs

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