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Advanced [show]


Wymar Wheatley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long white beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Navigator and found it very stressful. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Adventurer, Job, Immigrant. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Wymar Wheatley, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Cory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of strength around his neck, and a lance on his belt. His hair, while still mostly white, has prominent grey streaks. This gray eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Fawcett, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 3 Alchemist’s fire.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white shirt with thin blue vertical stripes and black pants. With a patchy red beard and wild red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: He is content; and he wants nothing more than to rejoin the army

Flaws: Insane, Racist, Mundane. Bonds: Family, Military. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Godfrey Marston, Male Human Cleric 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Don Harlow, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south, but his parents moved at a very young age to the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and regain custody of his son

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Immigrant, Family. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Don Harlow, Male Human Barbarian 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)12 (+1) 9 (-1)17 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +6

Possessions: 30 pp. Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Lance Hamilton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright black suits and hats. His white hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Shoemaker in town.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He's looking for his big break; and he wants to get laid

Bonds: Attractive, Job, Immigrant, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Lance Hamilton, Male Human Druid 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp.


Social Check DCs

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