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Advanced [show]


Geoffrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is wearing colorful clothing, dressed as a Fortune-teller. His left leg appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north, but his parents moved at a very young age to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 4 years later his spouse died after the birth of his son. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Immigrant. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Geoffrey Ramsay, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)16 (+3) 12 (+1)7 (-2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 800 sp. Golden yellow topaz (900 gp). 1 Crowbar. 1 Superior lock.


Social Check DCs


Peter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly blonde, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the ruined castle and found the beat up glaive and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insomniac, Insane. Bonds: Rich, Nature. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Peter Myerscough, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp. Rose (50 gp). Iolite (50 gp). Rose (50 gp).


Social Check DCs


Gerard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel shirt with thin brown vertical stripes and grey pants. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Carpenter in town.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Gerard Garfield, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Rock crystal (60 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Thornton, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Fighting. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Anthony Thornton, Male Human Warlock 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +1, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Godfrey Alby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He has a hunchback. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly, Impulsive, PTSD. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Godfrey Alby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)10 (+0) 18 (+4)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs

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