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Advanced [show]


Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. He carries a battered hammer and tarnished whip as well. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero; and wants a kiss

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Thomas Eastoft, Male Human Sorcerer 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 400 gp.


Social Check DCs


Shane Hadlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a fancy violet suit, and his gloved hand is found clutching a scythe. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of a Junk Dealer, who enjoyed hunting, Shane was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Farmer

Voice: French accent

Attributes [hide]

Shane Hadlee, Male Human Bard 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 10000 cp. Onyx (80 gp). Citrine (80 gp). Rose (80 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his small tan hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Meet up once more with his childhood friend; and he wants revenge against giants

Ideals: Impeccable. Bonds: Religious, Enemies, Adventurer. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Miles Staurheim, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Deep blue spinel (200 gp).


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and an old rival family wants him found

Flaws: Ugly, Fearful. Bonds: Nature, Job, Family. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Balimaar Merton, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)6 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 27000 sp. Blue sapphire (1200 gp). Silver pearl (140 gp). Rhodochrosite (10 gp).


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy brown beard and wild brown hair. He has a dull look in his gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Ruler for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Persistence, Gifted. Bonds: Religious, Job, Enemies. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Radcliffe, Male Human Paladin 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs

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