Everard Wentworth, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has a slight overbite and is overall scrawny. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Everard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious, Family. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. Golden yellow topaz (400 gp). Iolite (20 gp).
Wymar Gresham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear blue pants and tee shirts. His blonde hair is kept up in a ponytail inside a top hat. His violet eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist. Flaws: Greedy. Bonds: Enemies, Rich, Adventurer. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Peter Willoughby, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His skin is also unnaturally pale. His deerstalker hat is riddled with cuts and holes. His eyes are brown and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of goblins once and for all.
History: Born in the south to a Barrister, Peter learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Deep blue spinel (1600 gp). 1 Minor magic item.
Adelard Burton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Artistic. Flaws: Racist, Shy, Disease. Bonds: Attractive. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
William Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with grey socks and a vest with buckled shoes, and he perpetually has his longsword ready. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Disciplined. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
