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NPC Generator

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Advanced [show]


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in blue turtlenecks beneath a yellow coat with brown slacks. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Gilbert hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Further expansion of business; and he is content

Ideals: Philantrophist. Flaws: Emotional, Mundane. Bonds: Enemies, Job. Occupation: Miner

Voice: American accent

Attributes [hide]

Gilbert Merton, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)16 (+3) 12 (+1)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 4 Acid flasks. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a Bowyer, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Flaws: Shy, PTSD. Bonds: Attractive, Enemies, Poor. Occupation: Mason

Voice: Stutters

Attributes [hide]

Ernest Winthrop, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 16 (+3)9 (-1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Alchemist’s fire. 4 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. He has a small bristly mustache and wavy black hair. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Wymar Dalton, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 18 (+4)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp.


Social Check DCs


Raymond Yardley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is lengthy and is close to two feet long. His brown eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Hedonist. Bonds: Mentor. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Raymond Yardley, Male Human Warrior 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Adam Stapleton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Adam took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Adam Stapleton, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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