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Advanced [show]


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his blue robe and has his flail always slung over his shoulder. His long chestnut hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 8 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Patrick Mitchell, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)4 (-3)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Rhodochrosite (10 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. He keeps his blonde hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Disease, Cynical, Depressed. Bonds: Mentor. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Lance Marleigh, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Violet garnet (800 gp). Rose (50 gp).


Social Check DCs


Theobald Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears black cloth garments or leather armor. His tied-back hair is golden. His eyes are gray and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Addict, Secretive. Bonds: Rich, Adventurer, Slave. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Anderton, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, tan shirt, and brown tie. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Chatham, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 4 (-3)14 (+2)
Skills Insight -1, Performance +4
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His skin is also unnaturally pale. His hair is always cut to a buzz. His green eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Norman Barney, Male Human Warrior 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 6 (-2)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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