Anthony Marley, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and black with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a dull look in his blue eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 7 years old his parents immigrated from the west. Anthony was born on a far western mountains where he grew up under the tutelage of his father, an expert Interpreter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Flaws: Shy, Insane, Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Kyle Thackeray, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is an epitome of beauty. His golden hair is knotted and matted. His eyes are gray.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Ploughman business at a young age. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 70 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
Possessions: 500 gp.
Bernard Stanton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Bather business at a young age. He helped his mother out around the business and became quite the natural. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's in love; and to protect his home
Ideals: Fighting. Flaws: Selfish. Bonds: Military, Job, Guardian, Has a crush. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (140 gp). Sard (70 gp). Smoky quartz (70 gp). Lapis lazuli (4 gp).
Trym Beckwith, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. His hair, while still mostly auburn, has prominent grey streaks. He is baby faced.
Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, Trym studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, In love. Occupation: Bowyer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Rolf Gyula, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his yellow robe. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.
History: When he was but 3 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 180 pp. Gold and topaz bottle stopper cork (300 gp).
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