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NPC Generator

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Advanced [show]


Richard Allerton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light yellow in addition to tight pants. His long blonde hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker, Professionalism. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Richard Allerton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)9 (-1) 8 (-1)15 (+2)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 2 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 5 years old his parents immigrated from the south. He worked as a nervous Miller and found it very stressful. He has drifted from career to career and currently works as a Miller.

Motivation: Expand his business.

Ideals: Athletic. Bonds: Poor, Job, Immigrant. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Henry Adley, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Peter Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports brown clothing, slightly heavier than average wear. With a patchy auburn beard and wild auburn hair. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal singing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Peter Lindsey, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Tourmaline (50 gp).


Social Check DCs


John Read, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright brown hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, John took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

John Read, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Everard Rutherford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is bald on top and has large silver tufts of hair around his ears. His eyes are hazel and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Everard Rutherford, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)17 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Buckler. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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