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Advanced [show]


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His blonde hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Nature, Enemies. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Charles Atterton, Male Human Sorcerer 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He keeps his white hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Military, Debt. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Jocelyn Heiser, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Druidic, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp. 3 Holy water. 4 Tanglefoot bags.


Social Check DCs


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is still thick. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Joker, Fighting. Flaws: Mundane. Bonds: Poor, Military. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Hornsby, Male Human Druid 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 500 gp. Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Ernest Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is still thick. His eyes, though not visible through his cowl, are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Ernest Hayden, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)4 (-3) 6 (-2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. Silver comb with moonstones (900 gp). A delicate brass dragon egg (30 gp).


Social Check DCs


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Kody Marlee, Male Human Expert 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 19 (+4)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 11000 sp.


Social Check DCs

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