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NPC Generator

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Advanced [show]


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He sports a long silver beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Gerald Ramsay, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Thomas Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green deerstalker hat and green clothes. His golden hair is kept up in a ponytail inside a deerstalker hat. His amber eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted druidic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people.

Ideals: Opinionated, Gifted. Flaws: Impulsive, Racist. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Blackwood, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 19000 cp. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Trey Watson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Adventurer in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Trey Watson, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Lewis Langley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears bulky blue painted plate armor. His silver hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Langley, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple pastel robe with grey stripes complete with hood. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: Gifted from a young age, Theodoric studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the west, certain he would find work there.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Immigrant, Debt. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Ryland, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 12 (+1)5 (-3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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