Roland Nibley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He sports a flattop hair cut. His eyes are likewise amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Rich. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item.
Roland Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His hair is always cut to a buzz. He has a dull look in his blue eyes.
Personality: He dislikes all the random violence that takes place in the north. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his son; and he wants to meet his childhood hero
Ideals: Pacifist, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Randal Nash, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and blonde. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to get a good night's sleep
Flaws: Insomniac, Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Odo Wakefield, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and auburn with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His eyes are gray.
Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: Just what you see.
Don Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his chestnut hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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