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NPC Generator

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Advanced [show]


Anselm Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His black hair is cut jaggedly and amateurishly. He has blue eyes and a black hat with a red feather.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Servant, Anselm learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Servant soon after.

Motivation: Further expansion of business; and he is greedy

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Job, Rich. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Anselm Lindsay, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 8 (-1)16 (+3)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin blue vertical stripes and pastel pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is short and auburn. His eyes are likewise blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Optimist. Bonds: Slave, Adventurer, Job, Military. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Ernest Ramsey, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 6 (-2)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp. Citrine (70 gp). Blue sapphire (1600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Sydney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears just a black suit. His white hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and revenge

Ideals: Gifted, Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Trym Sydney, Male Human Aristocrat 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 200 gp. Citrine (50 gp). Violet garnet (1200 gp). Tourmaline (70 gp).


Social Check DCs


Theobald Ridley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his longbow. His long auburn hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Theobald was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Shy, Insane. Bonds: Attractive. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Theobald Ridley, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 16 (+3)6 (-2)
Skills Deception +0, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Ruler business at a young age. He helped his mother out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a cartwright again

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Nature, Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Blakeley, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points -4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 4 (-3)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs

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