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NPC Generator

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Advanced [show]


Robert Remington, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a blue tunic with grey highlights, and long red pants that bunch up around his shoes. With a patchy silver beard and wild silver hair. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Gifted, Fighting. Flaws: Addict. Bonds: Enemies. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Robert Remington, Male Human Rogue 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp. White pearl (40 gp). Zircon (70 gp).


Social Check DCs


Alexandre Acton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green small hat and green clothes. His white hair is lengthy. He has violet eyes and a green hat with a brown feather.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Athletic, Extrovert. Flaws: PTSD. Bonds: Adventurer, Family, In love. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Alexandre Acton, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Terran, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He is physically well-built. His hair is long and white with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He married young, but lost his spouse to gnolls. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed. Bonds: Military, Religious, Enemies. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Aldous Marston, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. Jade (80 gp). 1 Minor magic item.


Social Check DCs


Gerald Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His brown hair is unkempt and raggedy. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Born in the north his family was never financially stable. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Wants to work out more often; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Gerald Kirby, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Druidic
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 800 gp. Black pearl (700 gp). Blue quartz (14 gp).


Social Check DCs


Gilbert York, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His silver hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Tanner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Gilbert York, Male Human Sorcerer 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 6 (-2)15 (+2)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. Eye agate (6 gp). Moonstone (30 gp). Red spinel (150 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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