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NPC Generator

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Advanced [show]


Heward Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is long and auburn with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His face is scarred and worn.

Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Heward Darby, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Guy York, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His hair is blonde and very short. His amber eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Stylist.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Joker. Bonds: Attractive, Mentor, Job. Occupation: Stylist

Voice: American accent

Attributes [hide]

Guy York, Male Human Ranger 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Arcana +7, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow broad hat and yellow clothes. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Attractive, Job, Nature, Family, Debt. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Anselm Reed, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His brown hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Retire the richest man in the east; and money/treasure

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Kyle Graeme, Male Human Fighter 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 11000 sp. Red-brown spinel (150 gp). Violet garnet (600 gp).


Social Check DCs


Nicholas Prescott, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes dart from person to person.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Rich, Job. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Nicholas Prescott, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 18000 cp.


Social Check DCs

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