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Advanced [show]


Simon Barlow, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. His brown hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Banker, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He's attracted to the PC.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Simon Barlow, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His long silver hair reaches down to his waist. His violet eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Gifted. Flaws: Racist, Hedonist, Shy. Bonds: Rich. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Marleigh, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1500 sp. 1 Crowbar. 1 Average lock.


Social Check DCs


Alexandre Lester, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean green cloak covering his clean studded leather. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Alexandre was born with his mother's beautiful face. He has had some formal dancing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Attractive, Enemies. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Lester, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Shane Halsey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, and carries bows. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Eccentric and domineering, Shane will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Shane was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a farmer and was forced into it by his family

Ideals: Fighting, Extrovert. Bonds: Attractive, Family, Immigrant. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Shane Halsey, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 5 (-3)16 (+3)
Skills Animal Handling -1, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Kyle Kent, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair, when down, is lengthy. He has hazel eyes and a black hat with a grey feather.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's mother didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and to clean up the streets

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Mentor, Attractive, Guardian. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Kyle Kent, Male Human Adept 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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